Axel Impact

Axel Impact, also known as Axel Impact: The Extreme Racing and previously, Fafracer is a simcade-style circuit racer that saw the release of October 16th, 2003 exclusively on the Playstation 2. It is the first title in the series by Korean developer Axis Entertainment and was published by Sony Entertainment Interactive Korea. It has 6 locations, 22 tracks total and 13 sports cars, as well as boasting a damage engine; Something not commonly seen in professional track racing games at the time.

The game features a Grand Prix mode, as well as 3 other extra singeplayer modes and even split-screen as well. In the Grand Prix mode, the player is tasked with taking on various cups and drivers to progress their career, while managing money and vehicles. Cars in this mode can be fine tuned and the player must pay for refueling out of race or any damage they cause to their own vehicle. There are no official rules or boundaries to these events, the only goal being for the player to finish out in the podium across the series. As it progresses, the player will have to buy faster cars to keep up, and events will get tougher and longer. During the Grand Prix, the player is unable to restart so whatever happens throughout a series will affect your ranking. Arcade tasks the player with completing a full run of a track from each location, in a nonstop gauntlet to unlock extra cars to use in the other single-player modes.

The Cars of Axel Impact
The game features 13 different cars, with 6 being racing variations and the final being a special vehicle.

The full list of cars and their specifications can be found here.

The Tracks of Axel Impact
The game features 6 different areas to race on, all with reverse variations.

The full list of the tracks and more details can be found here.

The Soundtrack of Axel Impact
The game features a unique song for every track and the menus themselves, which loop repeatedly.

The list of songs can be found here.